Rules revised in October 2020 to accommodate virtual format.
1. Maximum overall width (including wheels and axles) shall not exceed 2 ¾”
2. Maximum length shall not exceed 7 ½”
3. The wheelbase (distance between front and rear axles) may not be changed.
4. Minimum clearance between the bottom of car and track shall be 3/8” so car will clear center guide strip.
5. Race car must not exceed a maximum height of 6 inches, including attachments. This will allow the race car to clear the Finish Line Frame.
1. Weight shall not exceed 6.0 ounces as determined by the Pack 48 official scale. For cars racing in OPEN CLASS, weight shall not exceed 10.0 oz.
2. The car may be hollowed out and built up to the maximum weight by the addition of wood or metal only, provided it is securely built into the body or firmly affixed to it. No loose materials of any kind are permitted in or on the car.
3. Details such as steering wheel, driver, spoiler, decals, painting, and interior details are permissible as long as these details do not exceed the maximum length, width, and weight specifications.
4. Cars with wet paint will not be accepted.
1. Only wheels and axles distributed in the kit may be used.
2. Wheel bearings, washers, or bushings are prohibited.
3. The car shall not ride on any type of spring.
4. The car must be freewheeling with no starting device or other propulsion.
1. Only dry powdered lubricants, such as graphite, may be used. No regular oils or silicone sprays may be used. Craft stores carry graphite for Pinewood race cars.
2. Cars may be lubricated before inspection and check-in.
1. The race is open to all scouts registered in the pack.
2. Cars must have been made for this race. Cars made for previous derby races out.
3. The race is a LADDERLESS ELIMINATION race method by Den. Points are accumulated after each heat. First place gets 0 points, second place 1 point, third place 2 points, etc. A car is eliminated when the defined point level is accumulated. The race winner is the last car that has not been eliminated. The top two finishers from each Den will compete for an overall speed award.
4. If a car jumps the track, the heat will be run again.
5. If a car leaves its lane and interferes with another car, the heat will be run again.
6. If a car suffers a mechanical problem (e.g., loses an axle, breaks a wheel, etc) race officials will spend no more than five minutes trying to reattach piece. If car cannot be repaired, it will be disqualified.
1. Each car must pass inspection by den leader when scout turns in car. Car will be re-inspected by the Official Inspection Team at time of check-in.
2. The Official Inspection Team has the right to disqualify those cars which do not meet these rules.
3. If scout car weight exceeds 6.0 ounces, the car will be moved to the open class for competition.
4. Den leaders will turn in all cars to race officials for check-in for Virtual race day.
5. On race day all disputes will be settled by the race officials.
Revised October 2020